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PINOCHLE, or PENUCILE (Ger. Pinochel ...

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Originally appearing in Volume V21, Page 629 of the 1911 Encyclopedia Britannica.
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PINOCHLE, or PENUCILE (Ger. Pinochel or Binochel, of uncertain See also:etymology)  , a See also:game of See also:cards probably invented by Germans in the See also:United States about the See also:middle of the loth See also:century . It bears a See also:general resemblance to See also:Bezique (q.v.), and has almost entirely usurped the See also:place of the older game in See also:America . See also:Pinochle may be played by two, three or four persons . Two packs, from which all cards below the nines have been deleted, are shuffled together, forming one See also:pack of 48 cards . The See also:object of the game is to make l000 points . The cards See also:rank as follows: See also:ace 1T, ten To, See also:king 4, See also:queen 3, See also:knave 2 . The nine See also:counts nothing unless it be turned for trumps, when it scores To . The last See also:trick scores To . The See also:term " to meld " (Ger. melden, to announce), as used in pinochle, means " to declare." " See also:Melds " are combinations which are declared during the See also:play of the hands . They are of three classes: (I) " marriages " and " sequences," (2) " pinochles," and (3) " fours." The " melds " of the first class See also:score as follows: " See also:marriage " (king and queen of any See also:plain suit), 20; " royal marriage" (king and queen of trumps), 4o; " sequence " (the five highest trumps), 150 . In the second class the " melds " are " pinochle " (queen of spades and knave of diamonds), 4o; " See also:double pinochle " (both queens of spades and knaves of diamonds), 300; " See also:grand pinochle " (king and queen of spades and knave of diamonds), 8o; this " meld " is not often played in America . Of the third class the " melds " are: four aces of different suits, Too; four See also:kings of different suits, 8o; four queens of different suits, 6o; four knaves of different suits, 40; eight aces, 1000; eight kings, 800; eight queens, 600; eight knaves, 400 .

In single pinochle (two players) each player receives twelve cards, four at a See also:

time, the twenty-fifth being turned up beside the stock for trumps . The non-dealer leads a card, to which the dealer plays . There is no See also:obligation either to take, follow suit or See also:trump . The winner of the trick leads again, before which, however, he may " meld " any one See also:combination he holds . After he has " melded," or refused to do so, he draws a card from the See also:top of the stock and adds it to his See also:hand without showing it, his adversary doing the same, so that each player continues to hold twelve cards . Playing, announcing, and See also:drawing then go on until the stock is exhausted . All combinations " melded " must be laid See also:face upward on the table but still belong to the player's hand, though they may not be taken up until the stock has given out . When this happens all announcements cease, and all cards exposed are replaced in the hands . The last twelve tricks are then played, but now both players must follow suit and must win the trick if possible, either with a See also:superior card or a trump . A failure to do this is a " revoke " and is penalized by the loss of all points made by " cards," i.e. for the five highest cards in each suit, which after all the tricks have been played, are counted for the player holding them . Ace counts It points, ten To, king 4, queen 3, and knave 2, whatever the suit, so that 240 points for " cards " are divided between the two players . Though points are not counted during the play, a See also:mental See also:count is kept, and whenever a player See also:sees that, by adding the value of his " melds " to what he thinks his cards will count, he has enough to win the game, namely woo points, he " calls out " or knocks on the table, and proceeds to expose his cards .

If he fails to show enough to win, he loses the game . If neither player knocks, the game continues until one of them scores 125o; if still a tie, 1500 . If a player fails to make See also:

good a " meld " he is set back that number of points . The game is scored by counters or on a See also:cribbage-See also:board In three-handed pinochle the " melds " are exposed before a card is played, and no player may " meld " after he has played to the first trick . A See also:rule is sometimes made that an overlooked combination may he scored by the other players . Four-handed pinochle is played either with partners or each player for himself .

End of Article: PINOCHLE, or PENUCILE (Ger. Pinochel or Binochel, of uncertain etymology)
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